The IBJJF rules are the most widely used ruleset in BJJ. The IBJJF is the International Brazilian Jiu-Jitsu Federation. You win by submission, or on points: 2 for a takedown, a sweep or knee on belly, 3 for a guard pass, 4 for mount or back control. Advantages and penalties break ties, and the list of legal techniques depends on age and belt.
BJJ points under IBJJF rules
| Action | Points |
|---|---|
| Takedown | 2 |
| Sweep | 2 |
| Knee on belly | 2 |
| Guard pass | 3 |
| Mount | 4 |
| Back control with hooks | 4 |
Each position must be held for three seconds to score. When someone chains several positions in one movement, the referee waits for the final stabilization and awards points for each step.
A few details change matches.
Sweeps have to start from guard. It is a reversal from the bottom, not any change of position. Back control needs both hooks, meaning both feet inside the opponent's thighs. One arm around the neck and a single hook is not enough. The rulebook covers many special cases, and the rulebook is what counts.
The technical side of each position is in our guides to guard passing, the mount and back control.
Advantages
An advantage rewards a move that almost worked: a sweep stopped halfway, a guard pass that nearly got through, a submission that put the opponent in real danger. Advantages do not add to points. They only break a tie between two athletes level on points.
In practice, plenty of white belt matches are decided by one advantage. It is frustrating, but it makes sense: the athlete who threatened more wins.
Penalties
The IBJJF separates fouls by severity. Serious fouls, such as an illegal technique or violent behavior, lead straight to disqualification. Ordinary fouls, like stalling or fleeing the fight, stack up on a progressive scale:
- First penalty: recorded, with no effect on the score.
- Second: one advantage for the opponent.
- Third: 2 points for the opponent.
- Fourth: disqualification.
Stalling is the most common penalty. Pulling guard without contact, backing away constantly or holding a position without trying to progress can all trigger it. The rulebook is updated regularly, so reread it before each tournament.
Match length by belt
| Belt (adults) | Match length |
|---|---|
| White | 5 minutes |
| Blue | 6 minutes |
| Purple | 7 minutes |
| Brown | 8 minutes |
| Black | 10 minutes |
Masters divisions (from age 30) and youth divisions fight shorter matches. There is no overtime: if everything is tied, the referee decides.
Illegal techniques by belt
This is the part that worries beginners most. The official IBJJF table sorts banned techniques by age and belt. Here are the rows that apply to adults.
| Technique | White | Blue and purple | Brown and black (gi) | Brown and black (no-gi) |
|---|---|---|---|---|
| Wrist lock | Illegal | Legal | Legal | Legal |
| Straight ankle lock | Legal | Legal | Legal | Legal |
| Knee bar, toe hold | Illegal | Illegal | Legal | Legal |
| Biceps or calf slicer | Illegal | Illegal | Legal | Legal |
| Heel hook | Illegal | Illegal | Illegal | Legal |
| Slam, flying scissor, spinal lock | Illegal | Illegal | Illegal | Illegal |
Two rules apply only to white belts. You cannot jump to closed guard while your opponent is standing. You also cannot squeeze the kidneys or ribs with your legs crossed in closed guard.
Under 16, the list gets longer. Front guillotines, triangles with a pull on the head, omoplatas and straight ankle locks are among the techniques banned up to age 15.
Mistakes that cost a first match
At tournaments the same errors keep showing up among white belts.
First, pulling guard without a grip. It looks harmless, but it can draw a penalty in the first minute. Take a collar or a sleeve before you sit down.
Another classic: letting go of a position before three seconds. The pass was clean, the opponent moves, you follow too early and the referee gives nothing.
Then there is stalling at the end. Leading by one advantage and backing away for the last minute invites penalties that can flip the result. Keep looking for a pass, even carefully.
How it differs from judo
A judoka reading these rules spots the key point quickly: a throw ends nothing. A perfect ippon throw is worth 2 points, the same as a sweep from guard. On the other hand, a pin has no countdown like the osaekomi (hold-down) in the judo rules. You can hold mount for a minute and still not win. You need to submit or protect your lead.
Getting ready for a tournament
For your first tournament, know three things by heart. Your match length. The techniques banned at your belt. The fact that pulling guard is allowed but gets penalized without a grip. The rest comes with experience. Our guide to your first BJJ competition covers weigh-ins and logistics, and our Brazilian jiu-jitsu page puts the rules in context.
The tactical advice: at white belt, do not chase advantages. Look for a clean guard pass, then hold it for three real seconds. Count them under your breath if you need to. Every season, beginners lose points they had earned, only because they moved too soon.